I’m trying to work out what is the best workflow for creating complicated models (like a spaceship, for example).
How do you decide whether to have parts of the model as separate objects or part of the same mesh?
To use a simpler example: imagine a bicycle wheel. You have the rim and the spokes. You could model then in the same mesh, but on the other hand in real life they’re separate, unconnected objects (mesh-wise), so really they should / could be separate objects. What, if any, advantage would there be to having them part of the same mesh?
Should one, in fact, have all unconnected (mesh-wise) parts of a model as their own, discrete objects?