Hello everybody, I rarely start threads here! And although I haven’t got much time, I decided to start an open project to help new comers polish their skills!
The games are very simple and accomplished with as less coding as possible.
I’ll be directing the game dev and putting the pieces together!
If you think you need to learn something (even I do) do enlist. Consider this a training facility.
Here are the places required:
Artists: Concept art, modeling, texture, lighting, sound and animation.
Programmers: Python and logic brick
FX: particles, cut scenes.
Direction: Planning, Art direction, research and game dev.
------------------------------------------------NOOBZILLA---------------------------------------
Noobzilla is a simple game about a sea monster!
You are an ocean explorer and came across a big deep sea crustacean. The team decided to capture one and bring it for studies!
In the lab you discover that the animal can not only live in shallow waters but also on land. Further more it can regenerate it’s limbs quite rapidly (in a matter of hours). Unfortunately you discover this one is just an offspring, and you are all in danger, for a bigger one is making surface to claim it back!
In the game you must escape the lab, and run for your life. Then you also realize that all that came in contact with the creature are pursued and killed!
You need to drive the monster away from the city and make it alive!
We’ll complete the story later…
Game style:
Is a sort of a 2.5D adventure game where you run wit the camera in front of you looking towards the monster. Avoid populated areas, reduce casualties, shoot little monsters, if you manage to lose the bigger one (then the cam is facing forward with auto aim).
The set will happen in a small coastal city in …
Rules
You don’t exactly need to be a noob.
Scale 1BU=1m
Textures= 512X512 tga
models = 1k polis max
sound= WAV format
All models , scripts and textures must have the creator’s name on it for credits, add a text file to the models.
Respect the deadlines. Respect one another.
When enlisting choose your role in the team! You may leave when you want, but anounce it first!
This project is quite flexible, so don’t be shy in giving suggestions! Remember , this is not for fame or glory, but to learn.
You are all welcome! Let’s blend!