Hello. I’m new to the Blender and have completed the tutorials on Beginning Modeling found at the online wikibook http://en.wikibooks.org/wiki/Blender_3D:_Noob_to_Pro. Before I continue with the wikibook, I need some feedback from the community about my skill level so that I need to determine my progress so far. Please evaluate my model and these screenshots for the following: 1) I demonstrate an ability to navigate in 3D space. 2) I demonstrate an understanding of the basic parts of a 3D model, such vertices, edges, and faces. 3) I demonstrate an ability to create form in three dimensions. Please assist me with any feedback on my model, keeping in mind that I am an absolute beginner still. I appreciate your help.
Here are some views from within blender without subsurf on:
Ok looks like I will be the first person to reply to this. And just for your info. I am also a noob. I know a lot but all that knowledge is spread out throughout the whole program and not one particular skill . Oh well!
That is a really nice model. It is much better then what I could do! You have some talent!
1)To make that good of a model you must know a lot abotu the 3D space and how to get around it it!!!
2)From the pictures that you have shown me, they tell me that you know how to manipulate edges, vertices’s, and faces pretty well!!!
3)That dog looks almost like the original. You might have to play around with the coloring to make it look better but the mesh looks very good. It is a nice clean mesh!
Looks great man! After you finish those wikibooks you will be way ahead of some of the people in this forum (including me)! Keep up the great work man!!!
Welcome to Blender I’m new here at Blenderartists myself but it’s a good place to practice and refine your craft.
I can’t give you much other then to tell you that it’s a good start. You’ve done a good job capturing the feeling of the reference dog and it looks like you’ve got a solid grasp of the basics.
If you want to refine this model then you’ve got a lot of options. First, you might want to consider taking some new reference pictures that are cleaner - a straight head on shot, a side shot and a top shot with Winston just standing. Then you can start mirror modeling which is a great technique for animals and symetrical objects. That would make it easier for you to model a dog that you could rig for animation later on.
Lately I’ve found myself doing the reverse of what many tutorials tell you - I start with small details and work out rather then getting general shapes and working in. You could start working like that - begin with a paw and detail it and then work from there.
What would immediately improve your model, I think, would be refining the muzzle, head and ears, working on actual paws and working with the materials.
Clearly, I didn’t read the manuals Thanks for the heads up, PapaSmurf - although for some reason the autosave lost all of my materials settings except for the most recent. Odd.
you should try hitting the set smooth button, the dog looks a bit polygonal, also you could make some attempts with particals for fur, otherwise a vrey good model