Hey, GREAT idea. You’ve got a lovely start on it. First, are you using ray or ztransp? It looks rather like ztransp. If it is z, change it to ray. If it is ray, work with the IOR setting and it will look better. Lower the specularity. Those highlights are detracting, and they look weird. How transparent is it? (What is the alpha setting?) That could be lowered, potentially. Put it in an environment and set the alpha to zero and you’ll find the reflections to be quite nice, I think. Keep it up. Nice start.