the cloth effect in blender 2.49 is putting too much distortion in the mesh, bends slightly on edge of the cam and wrinkles a bit. In blender 2.55 completely rips the band apart :no:.
That look good, but the band has too much bounce in it. I need the appearance of a metal band, any idea as to what parameters I should adjust to achieve this effect?
If you just want the mesh to stay straight apart from where it bends around the cam it would probably be better to use shapekeys or a bendy bone armature on the mesh to change its shape as the cam moves.