Bend Face - easy bending connected parts

I uploaded on gumroad. but it is limited time and will be removed.
(not supported anymore)

Thank you! I’ve downloaded it.

That’s amazing!! Thank you!

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Thank you for suggesting this useful new feature :innocent:

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Have fun :slightly_smiling_face:


:smile: :smile:


Do you think it would be possible to have connected faces follow a rotating face even when not selected? We are doing a lot of packaging visualizations, and folding cardboard boxes into shape (from die cut splines) would be so much easier if we could just select a single face/n-gon, and just have all connected “flaps” follow along during rotation.

I do not understand your mentioned problem fully :slightly_smiling_face:
But why not just select all the faces, then rotate ? (you can rotate by any face, any edge)

Bend Face update version 4.2.0 :slightly_smiling_face:

  • This is a major bug fix update
  • Now you can have “hole” in your faces selection. The empty selection in the inner area will not cause problems.

Well, it’s not really a problem. If you have many faces, it would just save you a couple of clicks to not having to select all the connected parts as well. But thinking about this more, it’s probably much more difficult to implement all the cases where this WOULDN’T work, like with closed meshes.

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Bend sliding doesn’t work for me in Blender 3.0 Beta. So when that one is checked there is no bend movement.

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