bend objects?

is there a way to bend a 3d object in blender? i want to make a comic style city and therefor i need to bend the skyscrapers and trafic lights and so on.

Lattices!

Just add a lattice, make it big as you need and with as many control points as you need.

Parent object to lattice and then start moving lattice cntrol points.

Stefano

P.S. Look around for a tut…

i was going to suggest armatures but lattices are probably the best way to do it. if you make a mistake you can also go back to the original easily by pressing ‘make regular’. save first in case you don’t want to change it though (i know out of experience :stuck_out_tongue: )

d52477001

If you want to have a static bending, one that doesn’t change throughout
the animation (of course, if you want to animate), than I would suggest using a Lattice. Otherwise, use Armatures.

Martin

Lattice and Armature bending is good.

try PET (Proportional Editing Tool) too. Works only in edit mode though.

my 2 cents.

-Satish.

thx for all the replies! :slight_smile: