Hey guys figured it was about time I moved one of my projects to focused critiques. Meet Benny, a one time gangster. I honestly need to some feed back now, As of Now I am tweaking the shader, and the background which will be a portrait like setting. I will also be posting some different lighting situations that I feel better enhance the mood. I feel seeing as the idea is set, I figure the WIP part is done, but hey, I am kind of random like that. So anyway, If you feel that this needs to be sent back into WIP then tell me. Original WIP
lit with ONLY one spot light behind it ( testing the shader)
Thanks working on the stubble, but I can’t get the particles to look convincing. I did a spin around with a single spot light giving you a rep, of the shader, oh, no SSS, and the bump and spec aren’t mapped, I think what I have achieved with such is pretty cool. Oh and the shader test
The Particle System needs render improvements. Also “Simulation” is a phase that you should activate later. First finish the model, then finish the texture, after that try to simulate particles and fake some so you’ll save rendertime.Watch the vertex count. Those also high up the rendertime offcourse. I’m sure you already knew that.