I’m looking for the best book about professional production pipelines using Blender. This includes organizing assets, doing proper previsualization, organizing sequences/shots, etc. Just a general professional way to organize and complete projects.
I am looking at two books in particular, and I was looking for advice as to which would be a better choice – Blender Production: Creating Short Animations from Start to Finish, and Blender Studio Projects: Digital Movie-Making. Any suggestions? As far as differences go, the former was published more recently, and that latter seems to apply to more than just short animations. Any other differences? Which is better? Just looking for opinions. Thanks.