Frankly, I’m a bit overwhelmed with the current set of options for boolean-based, non-destructive modeling in Blender. At a glance, the popular ones appear to be: Hard-Ops, Mesh Machine, Decal Machine, Box Cutter, Kit-Ops, plus a whole raft of lesser known ones, too.
Is there anything close to a consensus on which of these is the best supported, or most popular hard surface modeling tool for 2.80?
Well, from my research, BoxCutter seems the best for pure cutting power. So, that’s what I’m going to go with. Kit ops is basically for kitbashing, adding prefabbed inserts, so that will supplement things well.
For non destro workflow, speedflow is easiest the best addon out there with fluent (I have tested and own, speedflow, hard ops, boxcutter, Cuber, fluent, ABT, etc)