Best version of Linux for a blender art pc

Hi chaps and chapettes…

Not sure if this is right… Sorry if it isn’t!!

I have an old PC I’m looking to repurposed as a Linux graphics machine…

Main specs are as follows:

Amd phenom 2 1075T x6 3.5
Gigabyte GA-990FXA-UD3
16GB ram
2x nvidia 640gt’s

Probably going to buy an ssd in future but have no pennies at the moment…

The main purpose of this will be blender and other art based stuff… Inkscape and clip studio (been told it works well in wine… Will find out :D) and maybe a game engine or two… Possibly substance stuff too…

I’d love to build my own Linux but I’m way too dumb for that… Lol… At the moment anyway…

I get on better with fedora based distros as for some reason Ubuntu never seems to be as easy for me as anyone else… But willing to give it another shot as long as I don’t have to use unity…

I’d like it to be as light as possible and stable enough to not have to update it every 5 minutes… Tbh I probably won’t even be using it online much…

Also what packages will I be able to remove from the recommended distros without affecting performance??

Thanks in advance for any help!!

the OS depends , there is NO BEST !!
that concept never existed and never will

now the real question is what best fits YOU and your needs

fedora moves WAY TOO FAST
unless you LIKE reinstalling everything every 6 months – that is a lot of work

RHEL or the free CentOS 7 are rock stable but using older versions of software ( i use Scientificlinux 6)

OpenSUSE 42.1 ( i use ) is a good in between

then there is the desktop environment
KDE
Gnome3
XFCE
E19
and so on

Ooo… Forgot about opensuse… I’m sure I tried v14… A long time ago… How easy is it to install / config?

Buy best I was meaning with my hardware… Like mobo chipsets etc… Will definitely have a look at suse…

Forgot to add… How stable is nvidia support? Will it mess up when I do a random update like Fedora??