Hi
Which the best way to animate a long hair?
I was thinking about using particles with curves guide and hooks linked to a mesh grid to guide me to animate this curves, here are a example of this junction
or still it is better to use a mesh with hair texture?
I think that for shorter/middle hair the softbody is excellent, but for long hair they balance of strange form and enter on the mesh, therefore it was thinking if it would not be better to have absolute control on the hair, it goes to give more work but the result can be better, therefore I did not test this, I before wanted to talk on this and to change ideas, always I used the Blender and I do not know that this is made in others softers