Hi! I’m working on a space scene animation to be rendered in Cycles and I want to implement some sort of “thruster beam” coming out of the spaceship’s thrusters, something similar to this:
The problem is, I don’t really know how I would approach this. A particle simulation? A model and some fancy compositing?
I’d like it to glow + bloom like the image and maybe have some lens flare effects too. Some hints would be great, a screenshot of compositor nodes and setup even better, an example .blend file would be best.
Thanks in advance!