So on the old blender I found the setting for radiosity but never got it working. Maybe because my shape was too weird (a transparent cube with rounded corners basically). Also I don’t know that I understood it and I maybe missed some key setting.
Now the new one doesn’t have it but it’s so much nicer to work in.
So what do we do to make it look like light is passing through my colorful clear object and casting colored shadows on the other side? Right now I’m resorting to a colored spotlight pointing where the shadow would fall. But it doesn’t look very good. The rest of the colored light gets washed out on my bright white plane but in other scenes it won’t.
Do I have to just photoshop this for now or what?