Best way to fracture stuff in 2.8?

What would be the easiest/best way to fracture objects in 2.8?

According to some other topics i found it seems that cell fracture addon wont be implemented into 2.8. So what would currently be the best way to fracture stuff?

Use blender 2.79 or use a blender build with the fracture modifier http://graphicall.org/1148. Bake the animation and import it in 2.8