I am not new to blender but what would be an acceptable way of creating a contrail from a jet engine, have it expand out overtime similar to a wake wave on water (overtime). While allowing to have a view of both the plane moving across the sky and the contrail left behind it. With smoke Sim you make the domain the shape of your smoke Sim for intended purpose. So should I make a domain almost as long as the scene parented to the plane?
Going for an establishing shot: jet moving across frame from one end to other, while leaving a contrail behind it( that seems to expand slightly as it disperses).
Thanks for any help.