I’m here to ask some help. Indeed, I was used to create my projects using 3DS.
I’ve used as well Blender, but now I would like to use it more, not to mention almost everytime.
And honestly there are some importants options (according to me) I need which are not available.
Chamfer: I was used to use it quite a lot under 3DS, I know in the past there was a bevel script doing the same, but not anymore under 2.62, is there away to have it again ? Under 2.6 !
Ngons: Ngons… This might sound stupid for most Blender users to read I think this is important to have that, but I really feel more confortable when I’m able to model using N-gons, I don’t have to pay attention to the topology at first…
Cut tool: I know there is a Knife tool, but I don’t really like the way It works, is there another scripts or something giving the opportunity to have something working like 3DS ?
And finally… B-mesh…I’ve found the B-Mesh blog, and It seems, It’s not yet released but It would solve my request with Ngons !
Is there a B-mesh version working under Blender 2.5 ?
The same for the others options I stated above… If you think I better have to go back on 2.5, at least, using this version because that one has more options as I need (Let me know…)
I really would like to stick on Blender, because there are a part from that, a lot of aspects I really appreciate !
(I’ve forgotten to mention I ask this mostly for game-modeling)
Sorry for the size of my post.