Bevel infinity? Similar like in Fusion 360

I’ve found this video that shows modeling process of some hard surface piece inside Fusion 360 and what I really like the most is the chamfer feature, the posibility that allows you to rotate chamfer tool and make some cool planar shapes.

Can I achieve something similar in Blender without using booleans?

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This addon has a chamfer option like that video, based on the selected edge https://bartoszstyperek.wordpress.com/2016/06/19/trim-tools-for-blender/

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Damn, that’s what I need. I wish it was updated to 2.8 :frowning:

You should ask @JoseConseco if he want/can update it to 2.8.