i’ve got a big problem with the bevel modifier.
i need it add 2 segments without changing the shape but can’t seem to get it clean
the original edges are not allowed to move at all while the added support loops should be added “flat”.
but in some areas everything gets wonky.
none of these apply to my scene … transforms are all 0 and scale 1
unfortunately i cannot share the scene … so selected a small area where i have those problems and deleted the rest.
as soon as i did so the bevel width was uniform but when i undid it was back again of course