# Bevel : the bevel is flat instead of curved

**URL:** <https://blenderartists.org/t/bevel-the-bevel-is-flat-instead-of-curved/1549979>\
**Category:** Modeling\
**Tags:** bevel\
**Created:** [September 22, 2024, 12:56pm UTC](https://blenderartists.org/t/bevel-the-bevel-is-flat-instead-of-curved/1549979 "2024-09-22T12:56:00Z")\
**Posts on this page:** 11\
**Page:** 1

<div class="post-metadata">

**Author:** ![Bit\_Designs](https://blenderartists.org/user_avatar/blenderartists.org/bit_designs/32/1299298_2.png) [@Bit\_Designs](https://blenderartists.org/u/Bit_Designs)\
**Post date:** [September 22, 2024, 12:56pm UTC](https://blenderartists.org/t/bevel-the-bevel-is-flat-instead-of-curved/1549979/1 "2024-09-22T12:56:00Z")

</div>

Hi there,

I’m encountering an issue with the Bevel tool in Blender 4.1. When I apply it to an edge, instead of getting a smooth, curved border, the shape is divided into flat segments. I’ve attached screenshots for your reference.

I’m eager to find a solution to achieve the desired curved effect. Any guidance or suggestions would be greatly appreciated.

Thanks,  
Ganesh

 ![image](https://blenderartists.org/uploads/default/original/4X/c/1/f/c1f1f28ba0d30635cf09863acb1bde059af45743.jpeg)

---

<div class="post-metadata">

**Author:** ![bartv](https://blenderartists.org/user_avatar/blenderartists.org/bartv/32/1477233_2.png) [@bartv](https://blenderartists.org/u/bartv)\
**Post date:** [September 22, 2024, 12:56pm UTC](https://blenderartists.org/t/bevel-the-bevel-is-flat-instead-of-curved/1549979/2 "2024-09-22T12:56:47Z")

</div>

Moved from #Blender Artists Website Support to #Modeling

---

<div class="post-metadata">

**Author:** ![arthovis](https://blenderartists.org/user_avatar/blenderartists.org/arthovis/32/1230111_2.png) [@arthovis](https://blenderartists.org/u/arthovis)\
**Post date:** [September 22, 2024, 1:04pm UTC](https://blenderartists.org/t/bevel-the-bevel-is-flat-instead-of-curved/1549979/3 "2024-09-22T13:04:03Z")

</div>

- Don’t forget to apply scale before beveling.(Select your mesh, CTRL+A, apply scale)
- Check the normals of your mesh, flip them if needed.(Select your mesh in edit mode and SHIFT+N)
- Check the bevel shape amount, it should be 0,5 by default.

Hope these helps.

---

<div class="post-metadata">

**Author:** ![Okidoki](https://blenderartists.org/user_avatar/blenderartists.org/okidoki/32/1434104_2.png) [@Okidoki](https://blenderartists.org/u/Okidoki)\
**Post date:** [September 22, 2024, 2:27pm UTC](https://blenderartists.org/t/bevel-the-bevel-is-flat-instead-of-curved/1549979/4 "2024-09-22T14:27:24Z")

</div>

Welcome 🎉…

you properly have not merged the tip of your flash like on the left side here :

 ![NotMerged](https://blenderartists.org/uploads/default/original/4X/0/f/9/0f9dae22850ddf7f6af31c9cfd01e87c6f759672.jpeg)

---

<div class="post-metadata">

**Author:** ![Bit\_Designs](https://blenderartists.org/user_avatar/blenderartists.org/bit_designs/32/1299298_2.png) [@Bit\_Designs](https://blenderartists.org/u/Bit_Designs)\
**Post date:** [September 22, 2024, 4:14pm UTC](https://blenderartists.org/t/bevel-the-bevel-is-flat-instead-of-curved/1549979/5 "2024-09-22T16:14:39Z")

</div>

Hey, I checked all that you mentioned. They are same as you said. but it it not fixed/

---

<div class="post-metadata">

**Author:** ![Bit\_Designs](https://blenderartists.org/user_avatar/blenderartists.org/bit_designs/32/1299298_2.png) [@Bit\_Designs](https://blenderartists.org/u/Bit_Designs)\
**Post date:** [September 22, 2024, 4:17pm UTC](https://blenderartists.org/t/bevel-the-bevel-is-flat-instead-of-curved/1549979/6 "2024-09-22T16:17:04Z")

</div>

Hi Okidoki,  
are you talking about this? I want to work on all quads, so I’m not merging these vertices. Can you help me fix this issue?

 ![image](https://blenderartists.org/uploads/default/original/4X/b/4/d/b4dd6ddffdcf1256e853b94d234460c6a6250bd2.jpeg)

---

<div class="post-metadata">

**Author:** ![Okidoki](https://blenderartists.org/user_avatar/blenderartists.org/okidoki/32/1434104_2.png) [@Okidoki](https://blenderartists.org/u/Okidoki)\
**Post date:** [September 23, 2024, 6:03am UTC](https://blenderartists.org/t/bevel-the-bevel-is-flat-instead-of-curved/1549979/7 "2024-09-23T06:03:16Z")

</div>

Yes, you…

> [@Okidoki](#):
>
> have not merged the tip of your flash

…so merge them (select the one at the larger arrow them at the smaller and press M → _A last_ and repeat accordingly on the back side).

---

<div class="post-metadata">

**Author:** ![Bit\_Designs](https://blenderartists.org/user_avatar/blenderartists.org/bit_designs/32/1299298_2.png) [@Bit\_Designs](https://blenderartists.org/u/Bit_Designs)\
**Post date:** [September 23, 2024, 6:24am UTC](https://blenderartists.org/t/bevel-the-bevel-is-flat-instead-of-curved/1549979/8 "2024-09-23T06:24:23Z")

</div>

![image](https://blenderartists.org/uploads/default/original/4X/6/1/1/61192abfb8294947e6da871febcad3f45029f589.png)  
Hi i have tried it but it it still the same

---

<div class="post-metadata">

**Author:** ![Okidoki](https://blenderartists.org/user_avatar/blenderartists.org/okidoki/32/1434104_2.png) [@Okidoki](https://blenderartists.org/u/Okidoki)\
**Post date:** [September 23, 2024, 6:40am UTC](https://blenderartists.org/t/bevel-the-bevel-is-flat-instead-of-curved/1549979/9 "2024-09-23T06:40:21Z")

</div>

Hard to tell about the topology with that image… but if you have also some “steps” in the parts thenyou have to check if they aren’t too small so the bevels does “overshoot”.

[flash.blend](https://blenderartists.org/uploads/short-url/qLJXgzK4XsjLXTZpsNkXN3K2aun.blend) (114.8 KB)

---

<div class="post-metadata">

**Author:** ![Bit\_Designs](https://blenderartists.org/user_avatar/blenderartists.org/bit_designs/32/1299298_2.png) [@Bit\_Designs](https://blenderartists.org/u/Bit_Designs)\
**Post date:** [September 23, 2024, 7:20am UTC](https://blenderartists.org/t/bevel-the-bevel-is-flat-instead-of-curved/1549979/10 "2024-09-23T07:20:13Z")

</div>

I get it now,

I have tried with another Cube , it worked. feel the problem was with this mesh somehow, but could understand what is that problem.

Btw, thankyou so much man.

 ![image](https://blenderartists.org/uploads/default/original/4X/a/4/b/a4ba51d195c0b8b721ea5cdd1f0cf9c14558f6e5.jpeg)

---

<div class="post-metadata">

**Author:** ![Dario\_Jimenez](https://blenderartists.org/user_avatar/blenderartists.org/dario_jimenez/32/1068568_2.png) [@Dario\_Jimenez](https://blenderartists.org/u/Dario_Jimenez)\
**Post date:** [January 20, 2025, 10:16am UTC](https://blenderartists.org/t/bevel-the-bevel-is-flat-instead-of-curved/1549979/11 "2025-01-20T10:16:24Z")

</div>

Thanks Arthovis. This works for me. Did this issue happening as well in older versions of Blender? i don´t remember having to do Ctrl+A after scaling for beveling later on.
