Hi,
Bézier Mesh Shaper is a mesh editing tool for Blender 2.80+.
I was after something that was quick to use but still gave you plenty of control over your mesh form. Besides meshes, it can also edit lattice objects.
How it works:
Select two or more vertices.
Activate the tool.
Manipulate the 3D curve and it will reshape your mesh.
It looks great but if it is possible to edit the grid without “Proportional Editing”?
I mean a situation in which I would like the curve to influence only one edge.
But this kind of “connected vertex” selection will always give you a curve with 2 control-points. If you want more control-points then you can use that “separate points” method, or maybe there could be a new way to mark where you want the control-points to be.
Hi. You can completely disable it in the Falloff Menu (W). Then only a single line of vertices will move around.
I added my email on that Gumroad page. If anybody has a suggestion, found a bug, refund etc. drop me an email.
I’m gonna work on some other things for this script, brb.