bge 2.5 - Orthographic Camera clipping?

Hello blenderheads

It seems that clipping camera parameters don’t apply on orthographic cameras in the game engine.

Does it makes sense? Is it a feature or a bug?

Anybody would have an idea for a workaround… maybe.

Thx a lot

Hi Juego!

Well… I guess you are right this features wasn’t implemented for the GE, the orthographic option works but shift and clipping not yet :I