Hello blenderheads
It seems that clipping camera parameters don’t apply on orthographic cameras in the game engine.
Does it makes sense? Is it a feature or a bug?
Anybody would have an idea for a workaround… maybe.
Thx a lot
Hello blenderheads
It seems that clipping camera parameters don’t apply on orthographic cameras in the game engine.
Does it makes sense? Is it a feature or a bug?
Anybody would have an idea for a workaround… maybe.
Thx a lot
Hi Juego!
Well… I guess you are right this features wasn’t implemented for the GE, the orthographic option works but shift and clipping not yet :I