I tried to format this post as well as possible and get my thoughts across clearly, but please bear with me. I also did do about 20 mins of research first.
The release of the PS3 is just around the corner and it’s looking like it’s going to be the best home-brew console yet, with pre-installed Linux and very stable hardware. There will also be “Yellow Dog” Linux available for purchase at a pricetag of 50$ USD. That is really great, considering Micro$oft’$ Xbox360’$ homebrew development kit (XNA) doe$ not allow $haring of your binaries with other people who also do not have a XNA creator$ club member$hip (100$ annual member$hip) and XNA Game $tudio to compile.
The PS3 also looking bright especially for Blender Game Engine on it for the perfect home-brew development suite. It’s simple, very fast to make games which would take hours to do from scratch. It can run nativly right on the PS3; Along with software such as GNU Image Manipulation program, Open-Office and Linux Multimedia Studio to make the other assests of the game. Open-Source homebrew developers rejoice!
Though, If you are wishing to sell your games you might still run into some roadblocks, mainly Blender-player being LGPL. It requires you to do a few things. First off, You need to let your .blend files hang in the open. Usually not much of an issue, As it encourages people to make modifications and make a sense of community to your game. Leaving your .py files out isn’t a catastrophe either, as it has the same effect as leaving your .blends in the open. Another requirement of the LGPL is that your game must be able to be compiled if a newer version of blenderplayer is released. This once again, is not an issue as all that needs to still be possible is to replace the blenderplayer executable.
Personally, I haven’t researched the OGRE3D implementation or how it will work. I have no clue if it will keep the Blenderplayer, or if it will have it’s own under a different license. If anyone knows, please say. Though, I do know for sure OGRE3D is 100% linux compatable.
In conclusion: The PS3 will be a great host to homebrew on (For those who can afford it :p) due to it’s in-the-box Linux and Stable hardware, allowing you to run your Softare Development tools directly on the console and no-restrictions on selling what you make as it is, just standard linux software. It’s also great for anyone who does not have a decent computer, but is willing to buy a PS3 instead as it will serve all the purpose of the PC (including web-browsing to post on your favorite forum *Cough cough Blenderartists).