Hi, I’m trying to use the “aud” module to play an audio. I can play the audio by pressing the space key (just activated). But I’m having a problem, when I press space, the game engine crashes for milliseconds (probably loading the audio) and when it returns, it plays again, rotating the audio twice, creating an embarrassment of audios. Is it possible to solve this?
My code:
import aud
import bge
audioPath = bge.logic.expandPath("your audio path")
audioName = "your audio name"
device = aud.device()
path_with_sound = ("{}\{}".format(audioPath.replace("\\", "\ ".replace(" ", "")), audioName))
main_sound = aud.Factory(path_with_sound)
keyboard = bge.logic.keyboard.inputs
space = keyboard[bge.events.SPACEKEY]
play_tap = space.activated
if play_tap:
device.play(main_sound)
factory_buffered = aud.Factory.buffer(main_sound)
handle_buffered = device.play(factory_buffered)