I am trying to make a 2D platform game (attached) in Blender 2.62/2.63. In the game the robot uses the laser to shoot the green box, then the green button on the door - it’s a pretty simple set up. But once the robot has shot the box, and turns the laser to shoot the button on the door, Blender crashes with a segmentation fault.
How can I fix this?
I am using a Toshiba Satellite L750 i7-2670QM CPU, 2GB nVidia Geforce @ 2.20GHz.
robot1.blend (1.12 MB)