I’m not sure if this is the right place for this, I just thought more BGE developers might pass through here. Mods please move it if it’s not.
I’ve just started getting into Blender development lately and I’ve been learning about adding new actuators to the BGE. I’ve put together a tutorial on adding a blank actuator to the BGE for a number of reasons. Firstly, I find writing things down a good way to go over and consolidate my learning. By doing a tutorial I can do this and share it with others as there’s not much out there on BGE development. Secondly, I can show more experienced devs what I’m doing and how I understand things.
Which brings me to my question/request: would any experienced BGE developers mind having a look and providing some feedback along these lines:
- Have I got the process of creating a new actuator right?
- I’ve not understood all the concepts behind it, but what little I have explained, have I got it right?
- Is there anything missing?
Also, for the steps where I’ve not been able to explain what’s going on and why that step exists I’d really appreciate it if someone could explain them so I can fill in the gaps. There are some functions that I do not understand yet.
Finally, for those starting out in BGE development that are playing along at home, let me know how you get on and what I can do to improve this tutorial (it’s my first attempt at a tutorial).
All feedback is greatly appreciated. Thanks