My problem is that I can’t load objects from other files via python dynamically.
It says AttributeError: ‘module’ has no attribute ‘libLoad’
when running the script (running in game engine).
What is wrong with libLoad and why can I call logic.endGame() but bot logic.libLoad?
Did I miss anything (surely I did)?
Win7, Blender 2.61, same issue with 2.60
logic.libLoad('C:\\Users\\Blah\\Desktop\\BlenderGame\\objects.blend\\Object\\', 'Mesh')
Any hints are welcome!
And happy new year btw