bge.logic -> AttributeError: 'module' has no attribute 'libLoad'

My problem is that I can’t load objects from other files via python dynamically.
It says AttributeError: ‘module’ has no attribute ‘libLoad’
when running the script (running in game engine).
What is wrong with libLoad and why can I call logic.endGame() but bot logic.libLoad?

Did I miss anything (surely I did)?

Win7, Blender 2.61, same issue with 2.60

logic.libLoad('C:\\Users\\Blah\\Desktop\\BlenderGame\\objects.blend\\Object\\', 'Mesh')

Any hints are welcome!

And happy new year btw :slight_smile:

It’s LibLoad().

I lol’d…