Hey guys,
I made a little game with a dynamic generated map (like minecraft without blocks) and it worked fine until i noticed a little big bug. The map is made of planes and you are able to move the vertecies up and down:
Now if you jump in the digged hole nothing happens:
But when the “template plane” is out of the view of the camera, the manipulated plane disappears:
(This one has physics visualisation on to show that only the display mesh dissappears)
Heres a link to the .exe (just log in with the given id)(Maybe you can tell me why it looks so bad in the runtime :D):
W,A,S,D,space to move
mouse wheel to edit height
click to make all selected to the height of the centered
if you fall down you will spawn over the mapThere are lots of bugs I´m going fix
Espacially the one with the map editing on the edge of planes
I hope you understand my problem and you know a solution