BGE or UPBGE PSX Shader?

I made a PSX shader. It supports only 2 texture slots (1 = Color texture, 2 = Reflection texture)
https://i.imgur.com/DWrv0hD.gif
Here’s the script file: https://drive.google.com/file/d/0B4Q7HeW7vYDIQUZqWjVyMVM4ZVU/view?usp=sharing

To use it, in your Camera, just add an Always sensor and a Python controller with the script’s main module in it:
https://imgur.com/svWKl5Rl.png

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