I made a PSX shader. It supports only 2 texture slots (1 = Color texture, 2 = Reflection texture)
Here’s the script file: https://drive.google.com/file/d/0B4Q7HeW7vYDIQUZqWjVyMVM4ZVU/view?usp=sharing
To use it, in your Camera, just add an Always sensor and a Python controller with the script’s main module in it: