BGE problem (game logic)

I’ve got some problem with blender. Easy said i put python script and some sensors and basic when i click left button it might to fire buller and count down -1 ammo value but nothing happens i am pretty sure that game properties its set right python script its same that in original .blend file from tutorial. Where is a bug? i dont know and i am starting with blender but this thing is just big for me.

http://www.hegi55.yw.sk/bge.rar

.blend files

http://www.youtube.com/watch?v=KneZwpfY6ZQ&list=FL-659zryVZKV9Rt5Qi4L9Pw

tutorial video

You really need to run your game with the console open (window -> toggle system console). I fixed numerous errors, cleaned up your logic bricks, fixed your aim.py script, (that just had a spelling error, scene.object[‘aim’] instead of scene.objects['aim]) But the biggest issue was that you were feeding your fire and ray sensor into your Mouselook.py and not into your aim script, which you didn’t even have set up in a logic brick. Once that was all fixed, it now works without throwing any errors in the console. (well serious errors, just no sound datablock)

The file is attached.

Attachments

Fps_fixed.blend (877 KB)