Bge python problem

I think my problem is i spelled angulaur wrong but if i did how do i spell it (I know stupidest question ever)

Oh and yes this is from Socials bge tutorial

cont = GameLogic.getCurrentController()

own = cont.getOwner()

#Sensors:

forward = cont.getSensor("Up")
backward = cont.getSensor("Down")
turnleft = cont.getSensor("Left")
turnright= cont.getSensor("Right")
Jump = cont.getSensor("Jump")
#End

#Actuators
motion = cont.getActuator("motion")
#End

#Process
speed = 5
rspeed = 0.02
walk = 0
turn = 0
jump = 1

if forward.isPositive():
    walk = speed
if backward.isPositive():
    walk = -speed
if turnleft.isPositive():
    turn = rspeed
if turnright.isPositive():
    turn = -rspeed
if Jump.isPositive():
    jump = speed

motion.setLinearVelocity(0, walk,0, 2,)
motion.setAnguluarVelocity(0,jump,0,0,) < PROBLEM CODE
motion.setDRot(0, 0, turn, 1)
GameLogic.addActiveActuator(motion, 1)    

#End

setAngularVelocity

http://www.tutorialsforblender3d.com/GameModule/ClassKX_ObjectActuator.html

/Nathan