Hey guys,
I am trying to replace Textures realtime! I use local files and everything works fine! I am using the texture module that seems to work with ffmpeg!
No when I start the blend file with the blenderplayer nothing happens! Script doesn’t throw any errors but the textures do not get replaced!!! I don’t know why
Does the bge.texture module do not work properly in the blenderplayer? Or maybe it isn’t supported?
I’m pretty positive it works with the BlenderPlayer, as I tested it playing an intro video before the game starts for Soldier Of. Are you doing anything oddly with the player? For example, are you using LibLoad to load scenes in, or anything like that? Are the scripts in the correct positions, if they’re external? Maybe you could describe your setup for your folders.