When I have models that have textures added and I run the GE I only seem to get the basic colors and not the textures i assigned. They are there when I make a still render image but not when I run the GE. Am I doing something wrong?
I am using 2.5. (Is that the problem? Not part of 2.5 yet?)
Go to the “Game” menu at the top of the screen and select the “Blender GLSL Materials” Then switch the draw mode of the 3d view to “Textured” (Alt+z)
Hope this works for you.