So, Im making plant life in BGE for a game, and it looks TERRIBLE.
Its not the modeling, nor textures, but the shading.
I’ve set the material to fresnel, but one side it looks gorgeous, on the other side, it looks…well…Bad.
And I want to achieve the same shaders found here:
Note, the grass…It Only Receives Shadows, and doesn’t emit shaddows, that I did.
But The grass color is equal on both sides, That’s called Translucency (Cycles people use this alot)
But Is it achievable in BGE?
Yes, I can set it to Full emission, But it will look bad in some cases