I wish you luck then.
On my end, I have been trying to get just feedback on some libraries, with as stretch goal to see contributions, but people really don’t care:
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https://gitlab.com/bgez/bgez more than 1 year, lot of evolutions, near zero feedback.
The idea was to have a common framework allowing for more advanced features. Too bored to care now, will need to restart anyway as part of a new iteration, since I learned more things thanks to it. -
Online Retro Zombie Shooter - wkk.py
- https://gitlab.com/marechal-p/bgmc29-server
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https://gitlab.com/marechal-p/bgmc29-retro
Online game, tried to explain my approach a bit, get feedback… This time I was more lucky, but again, so few people interacting…
I put everything on github, am on Discord and the forums for any question, but people really aren’t bothered. Not an issue, just an observation.
What are the most popular threads? Contraversies and pretty images. When the time comes to write the actual game logic, the projects usually stall and stop. Blender is good by default at asset creation, logic is painful to make using the BGE (but not impossible, just harder than other runtimes).