This is the possible culmination of my work with the Blender game engine. Three years ago, I decided to make a flight simulator. I looked around for various ways to do this for free (Java, Alice) before finding Blender. Since then, I have been creating blend after blend in an attempt to understand the BGE at a deep enough level to do this. I am now on the final file, which will become a fully-fledged flight simulator. Currently I have only a basic flight model, having been focusing more on graphics (I may end up using Xjazz’s FDM or something else entirely.) Motion blur, bloom/hdr…more to come!