OK, so hopefully this’ll be a pretty basic survival game in which you have to find food and protection from ravenous wolves to survive. A classic tale of man vs nature.
So far I have got a HUD with a health bar and stamina/vitality bar (this is slowly depleting as you get hungry and can be refilled by eating and drinking-when the stamina bar is fully depleted, health takes a large hit and starts decreasing), and
I’ve finished the basic terrain mesh and have started adding some forests.
I still have to get the enemies’ AI done, and add primitive weapons and a simple menu and death screen. I wont have much time to work on this later in the week, so we’ll see how it goes.