It will look something like this (though this was an old game I was working on so it will have some differences, I will change everything this is just the general idea)
This game will probably be set in England during the 1800’s and the main character will have to run around stealing money for his father to keep him out of debtors prison, it will be a game in black and white similar to the picture above.
Other than that I don’t have much- and this first week is crazy. So expect a couple updates this week and then next week I should have a lot more time.
The house has more amenities now- I still have more to add, any suggestions for junk to lie around a 1800’s house would be welcome- I just realized that the curtains shouldn’t be red I will remedy that soon.
I added a timer- for when the sun has risen too much to remain hidden in darkness, I also have a policeman patrolling and a couple in front of the big houses.
I will soon add a money counter- and treasures. and then after I have the basics set up I will start adding other stuff like tables and beds and other house things
My game was coming along great until I ran into an issue- I can’t figure out what is wrong. You start out with two “health bar things” one which describes time till daylight (in which you lose) and one which describes treasure (and when it reaches zero you win) currently I have a set up where you lose treasure points based on how much you collect, the problem is that as soon as you collect treasure it brings you to the YOU WIN screen.
This is breaking my game so help would be really nice (plus I just realized I don’t have time to work tomorrow because I’m traveling- so i’m in a rush)
Thanks for any help
Fredstash
edit: controls
WASD
Mouselook
left mouse button to interact (with doors and treasure) -some doors require you to hold the mouse button in till they open- but currently houses are empty and I scattered the treasure on the road
finally- watch out for cops they will restart the level.