BGMC 22 finished about a month ago, which makes it a good idea to think about BGMC 23
Theme
***Post theme ideas under this thread and we will put the best ones into the theme voting.
Date***The earliest possible time to start BGMC would be 23rd of January, however we want to choose a date that works best for everyone, so vote on which week would work best for you!
Game Engines
***Any engine that is integrated into the Blender interface, this includes:
-BGE
-UPBGE
-Blend4Web
-Panda3D via Moguriās panda3D plugin
-Armoury
To gain the maximum number of votes it is recommended you export your game!
Last BGMC there was an UPBGE entry that could not be played by people who didnāt have the latest version of UPBGE.
Assets
***You are permitted to use any assets that are freely available to everyone (blendswap etc.).
You cannot use assets if others cannot access them freely.
Restrictions
***We have increased the file restriction to 50mb compressed (source files) .zip, this should be plenty of space for any game made in a week.
Penalties
***1% penalty per MB over the limit.
10% penalty per day past the end date.
Conditions of Entry
***All projects must be released open-source, regardless of engine. This includes blend files for the assets if they are exported into some intermediate format (Eg json for blend4web), any scripts, sounds and so on.
The winner will take responsibility for organizing BGMC 24
We are hoping to make this BGMC really big, and have already got the blend4web team onboard, so hopefully this competition will be great!
There are already a couple prizes lined up for the top 3 places, but if you want to donate anything you can PM me or Genzer and we will add it. Prizes will be announced when the competition starts.
If I have missed anything let me know