Thanks to everyone who took part in the 23rd Blender Game Making Contest.
My game came 3rd out of 15 entries.
You can play a final updated version (with some changes recommended by the judges and players) on my gamejolt page. Windows .exe only for now. You can find the original blend below in the quote.
Here’s a new gameplay video:
There’s a manual in the download.
Here’s the original post:
Marathon finish! It’s 3 Am here now… and I"m done. Please tell me about any bugs so I can fix them tomorrow.
Made with Blender 2.77
(I checked out the game on blender 2.78 and it’s really broken. It won’t start at all, so I suggest any new players to stick to Blender 2.77 which runs fine).
There’s lots more I’d like to include in it, but I don’t have any more time.
You can download the files here.
(wish there was a strikethrough format on BA)
Final version (v.016) here.
Some quest and item combination code wasn’t working.
Inventory object selection was too fast.
Some items weren’t correct on the map so they were causing a crash.
It should be very possible to finish the game now. It’s quite a long game though, and if I was going to add new features I’d add the ability to run.
And there’s a video here:
You can use WASD or numpad for movement. Press i for inventory. Press c to try and combine two items.
Escape to exit, your progress will be saved!
Credit to SolarLune who first developed the pixel filter I used, though i modified it to be resolution independent. It will adjust itself to your monitor.