Day 1 progress. Lots of the basic movement for the player is done.
Next I’ll be working on making the guns work.
It’s going to be a basic run and gun first person shooter. Hopefully it’ll be fund.
Here’s the schedule:
day 1: basic player movement.
day 2: guns shooting.
day 3: AI character movement.
day 4: AI character behavior.
day 5 and onwards: Level design…
Extra time: Enemy models, advanced tile sets, more enemies, more guns.