I finished really short on time, but here is my attempt for the BGMC 26 !
The base concept is that you are a Byte missing some Bits of information, your goal is to collect them back !
WASD or ZQSD are supported.
E or F or Left-Clic to interact.
Left-Shift to “sprint”.
Space to jump.
BGMC26 Prototype.zip (2.5 MB)
(you must aim with your head, the arm thingy is your pointer, it follows your head’s line of sight)
Disclaimer: The level is a bit short, but I was lacking inspiration lol
Edit: I wish I would have spent my time entirely on this mini game, but got other problems to attend to… So: ¯_(ツ)_/¯
So, I kept on going, because the game was lacking levels, forcing me to rule out the process of switching levels within BGEz.
I’m happy to say that BGEz can load and free blend files on the go as needed, even asynchronously, so that’s really cool.
I uploaded the project on GitLab to push the changes I made and will keep adding:
Right now the only thing that is lacking are more levels. But for some reason I’m lacking creativity…
I’ll see what I can come up with maybe later, as I’ve been principaly working on the framework, more than on the game (although any work done on the framework can extends the possibilites of the game, so its not so bad).