[BGMC-29] Galazor

made a bunch of ships and applied ‘selective bloom’ using render attachments.


(standalone test)

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Day 2 :smiley:

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Midday on Friday

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Mannn i think no one has mastered the FX like you this is outstanding so far man keep up the good progress im liking it BTW!

Fred/K.S

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:smiley:

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looks nice :+1:

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makes me want to watch Independance Day once again :slight_smile:

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headcrab spaceship ?

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should play in portrait mode. Too much wasted space on the right and left

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I need to refactor the control system and then I will try that :smiley:

this was very very rapid dev for the jam intially

cool ! i also say that because i see that ennemies pops up very close to the headcrab spaceship :confused:

Also, maybe you are planning that feature, but you should shake the camera when big explosions :wink:

Also, the player should be rewarded for taking risks . The more you go up in the screen (so close to ennemies) the more your fire rate should increase. So this balance between risk and efficience adds to the gameplay and visual satisfaction

Just my 2 cents , dont want to bother you with ‘good advices’

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