BLUE_RACER.blend (3.9 MB)
BLUE_RACER_2.blend (4.0 MB)
Made a flexible city generator need a way to leave some streets open to snap the track curve editor to it next.
BLUE_RACER_4b.blend (4.1 MB)
Probably won’t get much more time to work on this.
WASD = steering
Space = Boost (don’t hold it)
Looks good. What’s the objective of the game going to be? To avoid obstacle collisions?
for now it’s fastest lap - did not even set up death yet.
Any chances of including A.I in the game?
the track should be easy enough to have a ai navigate
I don’t know if I will get time for it now though before the deadline etc.