[ BGMC 36 ] - Blue Racer - WIP - day2

BLUE_RACER.blend (3.9 MB)

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BLUE_RACER_2.blend (4.0 MB)

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Made a flexible city generator need a way to leave some streets open to snap the track curve editor to it next.

BLUE_RACER_4b.blend (4.1 MB)

Probably won’t get much more time to work on this.

WASD = steering
Space = Boost (don’t hold it)

Looks good. What’s the objective of the game going to be? To avoid obstacle collisions?

for now it’s fastest lap - did not even set up death yet.

Any chances of including A.I in the game?

the track should be easy enough to have a ai navigate :smiley:

I don’t know if I will get time for it now though before the deadline etc.

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