BGMC 8 - Voting

The BGMC 8 has ended and its time to vote for the best game. This was one of the best challenges we had so far and the response was great. Here is a list of all participants :

http://www.bgmc.tk/2013/04/blender-game-making-challenge-8-voting.html

Its time to test those games and vote for the best one, you can find the list of games with links to WIP threads on the blog.

Can devs vote for their own? I am not going to vote for my own (that’s lame), but just wondering. . .

in first impression, ants the great harvest wins for me, but is the gameplay good…gonna try :slight_smile:

when will the next contest be? solarlune wasn’t even on this one :confused:

i could not post any updates for my game.As i was busy with my college works.But will be participating in the next ! And i learned alot ! It doesnt matter if i could complete my game…but with a specific genre and time constraint…it taught me alot !

i couldnt play any of the games but survival, and it was very good, i will give my vote later when i come back and i get to play all the games

The winner of this one will set the date for the next one. But we will have to establish some new rules and maybe allow teams to participate. I am sorry for not being able to handle this challenge better but I have problems with allergies and I can’t sit still for more than few minutes. Until I get tested and figure out what I’m allergic to I will only drop by to answer a question or two.

I hope the winner makes an announcement asap :smiley:

@Josip: It seems many people are getting allergies this time of year :confused:
Good luck with the tests!

I was, I just got distracted and didn’t quite know how to proceed with my game.

I’m glad at least some people were able to continue, and I’m glad that at least those who started and didn’t / couldn’t finish at least got a chance to participate.

Team projects sound good but I wouldn’t mix them with single developers in on competition since the latter would be disadvantaged.
But holding a special competition only for teams would be nice.

I’ll write a detailed report on every game I’ve played this evening. It was a lot of fun to participate in the challenge even though it costed a lot of sleep. ^^
Big thanks to Josip for organizing the BGMCs, get well soon. :slight_smile:

so far i only tested these:
Survival:
was good, it was finished, it had menus, sounds, and it was fun, and it even ran at 60fps! i loved this one!

Ant commander:
the best game in the history of mankind, it had some serius bugs, but still the best thing in existance

Ants the great harvest:
uh this one was very good, it even had menus, i had some serius lag on some moments, but it was very nice, an ambience sound or music would be great for the next version ;D

Megagnat vs Ultrapede:
you did it again pqftgs!
this one was very short but it made me laugh a lot, it was very good, it even had a intro, a very fun one ;D

all three games i tested seem to be very good, i hope someone makes a vid about the games, and i wish luck to all the participants :wink:

, sounds,

Every sound I recoreded. The wind was me blowing air near or on the mic. The bugs’ sounds was me makin’ noises with my mouth, etc. . .

I have now played all of them. Here are my thoughts:

Survival:
I love this game!
Have played it already a couple of times (btw. my best score was 30 killed Bugs in about 300sec).
The graphics are really nice especially the ammo boxes and bugs are textured very well, though the texture on the walls looks quite washy. Maybe you could have textured the walls “polygon wise” with seamless wall texture fragments.
The bugs are animated properly and the sounds fit perfectly into the game. The overall atmosphere is really great.
The ammo respawn rate could be a little higher, most times I died because I went out of ammo.

Ant Commander:
I hope this game will be finished. The gameplay has a lot of potential and is already quite complex.
What I liked very much were the animations. The ants walk looks very realistic and the menue animations are also fine though the latter were still a bit buggy.
I have only managed to train soldiers maybe the workers were not finished yet.
The ant’s movement was implemended in a very fluent way, the controls felt really smooth.

Ants - The great harvest:
I don’t know how often I have already run this game. (well must be because I’m the developer ^^)
Not much to tell, you have to forge your own opinion. :wink:
Cute graphics but the gameplay is a little boring without enemies, but I’m working on that.

Megagnat vs. Ultrapede:
This game has the most extraordinary gameplay of them all.
I especially liked the cutscenes at the beginning with all the physics effects.
The gameplay is absolutely unique, I had much fun with it though at first I didn’t get what player I’m actually controlling.
Thought it must be one of the giants until I realized I’m controlling the tanks.
The game was quite challenging, killed the evil cube just in time before my last 4 tanks were destroyed.

Ladybug Massacre:
First of all I have to apologize for being nosy, couldn’t resist searching your secret folder. :wink:
This game had some nice and atmospherical cutscenes too. It really created the feeling of being on the battlefield with the gunfire sounds and flashing lights.
By extruding some of the doors inside you created some nice depth in the house walls.
Sound and music fit very well.
If only the game was a bit longer but I know how short one week can be to develop a whole game.
Btw I like your humour. :wink:

I’d really like to see some video reviews too. Maybe klauser fulfills his promise in this competition :wink:
Seeing other people play your game is the best way to identify parts of the game that need further work. The own perspective shrinks quite a bit when you work on a game and know every single flaw by heart.

I have not voted yet because I could not get a few games to play. I’ll vote once I’ve played them all.

I suspect that all my problems are related to super-crappy drivers for the “Intel HD 3000” video card in my Win7-64
laptop.

Reviews so far
(**** POSSIBLE SPOILERS ****)

Survival:
Started but was unplayable due to serious physics and graphics glitches. Almost certainly, due to crappy video drivers. Will
try again on an XP box with a real video card.

Megagnat_vs_Ultrapede:
This one ran on the laptop. Nice effort with the scripted in-game intro but I feel that more effort should have gone into gameplay. Also, I didn’t see any directions about what I was supposed to be doing. At first I thought I was controlling one of the monsters and it took me a while to figure out that I was aiming the tanks. There was not much game play in the game. The only thing I really had to do to beat the game was make the decision to split the tank damage evenly between the monsters. It took no skill to hit the monsters so it was just waiting for health bars to run out.

Having said that, I did end up playing though to the end just to see what the Evil Cube did.

Ladybug Massacre:
Started on the laptop. It took me a minute to figure out that I could only move the crosshairs left-and-right. It was pretty hard to aim and all the enemies seemed to be standing still. Also, I was a bit confused that most of the walls were made out of transparent blood-splats.

All-in-all, it had sounds effects, models that were not just boxes, and textures. I think that getting full mouse-look and having some enemy interaction would have made this kind of fun.

Ants: The Great Harvest
On the laptop, crashed Blender trying to load level 1. It did run on my Linux machine with an ATI HD 3200 card but that machine does not have sound hooked up so I’m not sure if it had sound effects or not.

The graphics looked good. Game play had some dimension to it and there was at least 1 fully fleshed out level. Personally, I’m not a fan of the RTS/micro-managing type games but I suspect the right person could have some fun with this. The ant did move slowly so getting the first 4 grain packets to get another ant was somewhat dull. I’m not sure what the point of the pheramone trails were. I was able to just click directly on 4 grain piles and the ant navigated to them in order without my help to turn corners or anything.

This was a pretty complete game. Good graphics, complete gameplay, and in-game help.

Ant Commander:
Also would not run on the laptop (go figure) so I had to fall back to the Linux machine. Again, I could not tell if there were sound effects.

The graphics were decent but the controls were somewhat difficult to make out at first. The in-game options menu that popped up when you hit ‘q’ or clicked on the hive was pretty cool, as was the fact that the mouse cursor looked like the beam of a magnifying glass. Level discovery was kind of difficult. I knew that I was supposed to go kill an enemy hive and protect my hive but at first I could not find my hive and I cheated and just used Blender to see the entire level so I could find the enemy hive. I made some workers and an extra solider but could not figure out how to control them. I eventually went up the ramp and jumped off toward the enemy hive and I think that bugged the game out. My ant seemed to end up floating upside down though I could still move. I got swarmed but didn’t die and I seemed unable to kill the enemies or the enemy hive.

I think it has some potential but seems like there is a bit of work to do on it.

So far I’m leaning toward “Harvest” but the videos of Survival look pretty robust so I’m reserving judgement until I’ve had a chance to play that on a real computer.

I have only managed to train soldiers maybe the workers were not finished yet.

the controls were somewhat difficult to make out at first. The in-game options menu that popped up when you hit ‘q’ or clicked on the hive was pretty cool, as was the fact that the mouse cursor looked like the beam of a magnifying glass. Level discovery was kind of difficult. I knew that I was supposed to go kill an enemy hive and protect my hive but at first I could not find my hive and I cheated and just used Blender to see the entire level so I could find the enemy hive. I made some workers and an extra solider but could not figure out how to control them. I eventually went up the ramp and jumped off toward the enemy hive and I think that bugged the game out. My ant seemed to end up floating upside down though I could still move. I got swarmed but didn’t die and I seemed unable to kill the enemies or the enemy hive.

thats why i insist people to read the readme text inside the folder with the game, it has all the info about all the controlls you need to know and what kind of bugs you will find, and what stuff is missing(player health, player atack, workers)

I just got some time and played Survival and the game is awesome. I would love to see it expanded and polished.
There is more than a week before the voting ends so spread the word !

Hi, im sorry not beeing able to compete this time. i hope all competitiors had some fun and learned something.

Survival:
Ok, the idea is maybe not the strongest. Just another shooter out there full of violence and blood. But shame on me it is the game i had the most fun while playing it. Because it is the most complete game of the challenge. Nicly modelled, textured and animated insects which give the game a good atmoshere. It was a hard decision but my vote goes here.

Ant Commander:
Sorry. Couldnt get this to run on my linux machine.
EDIT: Ok i havent seen the blend, must be blind again. I like the ant Models and their animations. As you mentioned there a still alot of things to do to make this a real game. I dont know why but i could not select anything in the menu, so i could not create any other ants(But as kastoria said nice pop-up animation).

Ants - The great harvest:
I think the idea is great. And it has potential to be fun, if some work on the gameplay will be done. Adding enemys for example. I like the graphics which gave you a nice garden feeling.
Some little improvements and my vote would have gone here.

Megagnat vs. Ultrapede:
I liked the Godzilla Style. The monster-models were charming somehow and it had somekind of movie feeling with the intro. But the gameplay didnt really convinced me. Somehow it is only waiting for the end of the energy.

Ladybug Massacre:
I liked the intro and the sarcastic atmoshere. And the contrast between cute little bugs and the bloody reality of war. Wasnt able to play it through. So i cant see any ending if one exists. And i think mouse aiming is what the game needs most to be improved.

Best wishes to Josip and to be in the best of health for everyone out there.

Voted Survival. The Runtime version didn’t run properly though. Don’t know why. But I liked the animations very much.

have you tried the .blend version?