Well that’s basically what I’m making. A stealthy game with bomberman type combat. You wont have many bombs so you’ll have to avoid the enemies as much as possible.
Level generation and navigation is done. I’m going to make basic place holders as much as possible and replace if/when I get time.
Screens to follow.
The project is pretty much done. If I get time I may add a custom keys scene so you can change the control setup, but otherwise I’m done for now. I’d like someone to test it so I can get feedback about bugs and any gameplay problems.
Here’s the file:
All textures hand drawn by me (with a mouse)
All sounds modified from sounds originally found at freesound.org
Thanks to Agoose77 for some help a while back on BSP trees.
Use the keypad (8,4,6,2) to move, use space to drop a bomb (after you pick one up), press space after dying to restart the game with a score of zero. Try to get a high score, pick up gold to get points, kill enemies for bonus points (50 for blue guys, 100 for pink guys and 150 for yellow guys).
Thanks everyone, and good luck in the BGMC16! I’ll post this in the finished forums once someone has tested it.