Well done to all the contestants who managed to enter a game!
We have a total of 9. Download the all games pack here.
I’ve made a game-starter blend that contains a screenshot of the game, the author name and allwos you to start them. Unfortunately PPSKI’s starlight doesn’t work with it, so apologies. I have no idea why your game is having issues. Please check out his game and start it from his provided .blend.
PLEASE USE BLENDER 2.75 FOR LIGHT KNIGHT
You can vote for however many people you like, but remember:
The more you vote for, the less the chance of your favourite winning
Dark to Light - I found a spot where they couldn’t get me so I successfully restored the ligth:D
Electrified - 264 meters high-score.
Lone Photon - Hard game, completed first 2 or 3 levels.
Light Knight - stopped at 8 kills.
others yet to test…
I checked out almost all the games and made little Let´s Plays of each! Hope you enjoy them.
Sadly I couldn´t make one of Life in Darkness, I tried several times, but my recording software didn´t work with me, I hope you understand.
Sdfgeoff can you please also put Otto001´s name in the poll? That would be cool because we made the game together.
Would be cool if we could get some more players, maybe post this to Blendernation, so more people will see it.
Multiple votes, my nemesis.
I didn’t tested lone photon, somehow I had the wrong blender.
Light Knight didn’t worked very well here, the character did’t play the animations and the mouse buttons didn’t do anything. It looked and sound amazing.
All others worked, more or less as intended I suppose :).
Great job everyone.
All these look amazing! Can’t wait to try them all. (for some reason my posts are taking a long time to go through review… Guess the mods get time off on weekends?
Quick question, to what degree is it allowed to make modifications to entered games after voting has started, if at all? For example could I add credits? Or fix a bug?
I assume adding more levels/features would be too far.
@cypher2012
Level 5 isn’t complete, there’s no end. No wonder you rage quit
I should put a warning about that…
@pgi
Yes, it requires a development version to take advantage of features added to the BGE since the release of 2.76.
I’ll look into providing compiled executable downloads too, which won’t require any version of blender at all.