After a week of great fun, I am proud to present CaveX16. A mini RTS where you have to mine crystals. Why? Well everyone wants crystals.
Build up your mining fleet from a single vehicle to a swarm of mining machines, reap glory from the depths of a mine.
Version 1.01 has a patch on unit pathfinding to stop lag spikes if a place is unreachable.
Video coming tomorrow.
See the gitlab tracker. The most serious is probably that the game will lag when sending units to impossible places on large maps. I hope to smash this tomorrow.
Thanks and licencing:
Many thanks to PPski for nailing down the concept, doodling the initial concept art, writing the pathfinding and general constructive help.
The only asset not produced by PPski and I is the font, which is used under the Bitstream license.
Everything else is licenced under GPLv3