I find that a very powerful tool for doing sculpting in blender is the rigify addon, because posing with armature is super user friendly, and can non-destructively pose your character as many poses as you want while maintain the ability to sculpt the character symmetrically. Rigify is now the replacement of the other posing methods for my sculpting workflow.
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This is such a cool sculpt. Lots and lots of detail, and I can tell you enjoyed yourself along the way. Thanks for sharing.
Thank you for your kind words:)
Hey Kevin, welcome to the forums! Really nice work on this creature sculpt. ![]()
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You’re on the featured row! ![]()
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nice shapes and proportions,its similar with that mutant hound dog from fallout 4
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This is amazing. Sculptors always blow my mind!
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Very cool dynamic poses!
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