Big Orc Man

Hey yall,

I wanted to practice exaggerating body proportions in the face and body to create a more interesting orc character. I could use any criticism or advise that yall could share.

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Well, he’s a proper brute isn’t he! Well done. Just continue to refine, use reference images to tweak on the muscles a bit. You’ve added a lot of detail, have a think about the practicality of each piece as you refine. Even fantasy types can suffer from oddly placed items. :+1:

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I bulked up the triceps, lats and neck muscles and added detail to some of the back muscles. I also thinned out the hands a bit and removed the gloves. I’m gonna edit the armored boot into separate pieces so it fits more naturally. After that I’m kind of at a loss to what edits I could do, so anything critiques will be greatly appreciated.


I think the thumb could use some more work. But the hand does look good.

I’m getting close to finishing up texturing with this character, I’m not to sure about the skull being just a white blank texture but I don’t know what I could do with it. As far as the thumb goes I couldn’t really adjust because of the normal map, but hopefully when I rig it I could adjust it to where its not noticeable.

Texturing and rigging is where I have the least amount of experience, so any critiques or guidance will always be welcomed.